Nobody Else Wonders About Bioware's "Multiplayer" Video for Their MMORPG?
Alex Taldren |
Wednesday, July 7, 2010 Okay, so it's one thing to release a gameplay video for an MMORPG and label it as showing off raid content, the crafting system, combat mechanics, or social mechanics. It is a different story, however, when you make a gameplay video for a massively-multiplayer online role-playing game, and label it as a "multiplayer video."
MMORPG.com wrote an article citing Bioware's latest update (emphasis mine):
During E3 we gave live demos of multiplayer game play in The Old Republic for the press. Now we want to share the demo with the world. This demo shows how a diverse group of players use their abilities to complement one another in battle.
Is Star Wars: The Old Republic a single-player game with a multiplayer option? I mean, specifically referring to a game's multiplayer component, when that game is being labeled as a MMORPG like World of Warcraft is simply redundant, and makes me raise an eyebrow.
Of course, maybe I'm simply reading into it and drawing conclusions based on nothing. But, what I am most surprised about is the fact that NOBODY else that I have seen, on a blog or mainstream website, has noticed this little detail and questioned it.
The Old Republic is being anticipated as a heavily-instanced game, and most fans of MMORPGs and Bioware have accepted these terms. But, does this change anything? Considering one of the major criticisms of this game is that it is basically another Knights of the Old Republic, but with MMORPG features, gamers who stand on this side of the aisle might just have some more ammunition.
Whether you chalk this up to just bad word choice or not, one thing is for certain--Bioware is taking a very single-player style of game development and trying to adapt it to create a succesful multiplayer game. Hey, if they can do it then more power to them. Unfortunately, that entire design philosophy goes against everything I know to be true about MMORPGs.

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